	Adventure Files
(All production sources are maintained in /src/ad/prodo)

-rw-------   1 wizard     1071 Oct 30 11:57 admotd.f4p
-rw-------   1 wizard     3090 Oct 30 11:39 advent.f4p
-rw-------   1 wizard    75145 Oct 30 11:53 advent.txt
-r--------   1 wizard     5391 Oct 14 00:03 asub.f4p
-rw-------   1 wizard    20329 Oct 16 12:13 initad.f4p
-rw-------   1 wizard     3904 Oct 30 11:57 iosub.f4p
-r--------   1 wizard     1025 Oct 14 00:03 ishft.mac
-r--------   1 wizard    51226 Oct 14 00:03 rkb.f4p

admotd.f4p is the advent motd routine
advent.f4p is the control program
	it declares the database, defines constants and calls
	admotd, init, main and exit.
advent.txt is the advent database
asub.f4p are the advent subroutines such as speak....
initad.f4p is the init subroutine used to initialize the
	advent.ran file and the in core database.
iosub.f4p are the advent i/o subroutines
ishft.mac is a shift routine written in macro
rkb.f4p is subroutine main.. it runs the game

compile sequence  as of 10-15-78

: compile all the adventure routines and link them together
: uses split i/d, doesn't generate listings but does a map
cd /src/ad/prodo
f4p advent.f4p -c -nl 
: must have initad and admotd in same file when compiled
: oddity in f4p compiler with open statements!!!
cat initad.f4p admotd.f4p >newinitad.f4p
f4p newinitad.f4p -c -nl 
rm newinitad.f4p
f4p rkb.f4p -c -nl
f4p asub.f4p iosub.f4p -c -nl 
macro ishft.mac
: link everything for adventure
f4p -m -n -f newad  *.obj
