Texture nsquare = {
	 0x0000, 0x7FFE, 0x7FFE, 0x7FFE,
	 0x7FFE, 0x7FFE, 0x7FFE, 0x7E7E,
	 0x7E7E, 0x7FFE, 0x7FFE, 0x7FFE,
	 0x7FFE, 0x7FFE, 0x7FFE, 0x0000,
};
