Texture fromcursor = {
	 0x0000, 0x0000, 0x0000, 0x0000,
	 0xF830, 0xFC00, 0xFFA4, 0x7F00,
	 0x3F01, 0x7F00, 0xFFA4, 0xFC00,
	 0xF830, 0x0000, 0x0000, 0x0000,
};
