Texture brain = {
	 0x1FE0, 0x2010, 0x5FE8, 0xB034,
	 0xA014, 0xA014, 0xA0F4, 0xB182,
	 0x9B01, 0x4E0F, 0x2004, 0x103C,
	 0x1004, 0x0804, 0x0C08, 0x03F0,
};
