Texture cup1 = {
	 0x0000, 0x01C0, 0x0020, 0x07C0,
	 0x0800, 0x07E0, 0x1FFC, 0x1002,
	 0x101A, 0x101A, 0x1002, 0x103C,
	 0x1810, 0x0FE0, 0x0000, 0x3FFC,
};

