Texture die = {
	 0x7FFE, 0x8001, 0x8001, 0x8C31,
	 0x8C31, 0x8001, 0x8001, 0x8C31,
	 0x8C31, 0x8001, 0x8001, 0x8C31,
	 0x8C31, 0x8001, 0x8001, 0x7FFE,
};
