Texture dont = {
	 0x0000, 0x0000, 0x0000, 0x0000,
	 0x0000, 0x0000, 0x0000, 0x2000,
	 0x2002, 0x2002, 0x665B, 0xA96A,
	 0xA94A, 0xA94A, 0x664B, 0x0000,
};
