Texture awIdle {
	0x0000, 0x0000, 0x0000, 0x0000, 
	0x1800, 0x1800, 0x1800, 0xff00, 
	0xff00, 0x1800, 0x1800, 0x1800, 
	0x0000, 0x0000, 0x0000, 0x0000, 

};
