Texture grabc = {
	 0x07E0, 0x0FF0, 0x1E78, 0x1C38,
	 0x1C38, 0x3C3C, 0x3C3C, 0x399C,
	 0x399C, 0x381C, 0x381C, 0x381C,
	 0x381C, 0x1C30, 0x0E70, 0x0660,
};
