Texture diag1:3 = {
	 0x2222, 0x1111, 0x8888, 0x4444,
	 0x2222, 0x1111, 0x8888, 0x4444,
	 0x2222, 0x1111, 0x8888, 0x4444,
	 0x2222, 0x1111, 0x8888, 0x4444,
};
