Texture structrule = {
	 0xDDDD, 0xEEEE, 0x7777, 0xBBBB,
	 0xDDDD, 0xEEEE, 0x7777, 0xBBBB,
	 0xDDDD, 0xEEEE, 0x7777, 0xBBBB,
	 0xDDDD, 0xEEEE, 0x7777, 0xBBBB,
};
