Texture el = {
	 0x8686, 0xD0D0, 0x1A1A, 0x4343,
	 0x6868, 0x0D0D, 0xA1A1, 0x3434,
	 0x8686, 0xD0D0, 0x1A1A, 0x4343,
	 0x6868, 0x0D0D, 0xA1A1, 0x3434,
};
