Texture texture/hexagon = {
	 0x2222, 0x5555, 0x8888, 0x8888,
	 0x8888, 0x5555, 0x2222, 0x2222,
	 0x2222, 0x5555, 0x8888, 0x8888,
	 0x8888, 0x5555, 0x2222, 0x2222,
};
