Texture /tmp/horbar1:1 = {
	 0xFFFF, 0x0000, 0xFFFF, 0x0000,
	 0xFFFF, 0x0000, 0xFFFF, 0x0000,
	 0xFFFF, 0x0000, 0xFFFF, 0x0000,
	 0xFFFF, 0x0000, 0xFFFF, 0x0000,
};
