Texture texture/smallhex = {
	 0xAAAA, 0x5555, 0x5555, 0xAAAA,
	 0xAAAA, 0x5555, 0x5555, 0xAAAA,
	 0xAAAA, 0x5555, 0x5555, 0xAAAA,
	 0xAAAA, 0x5555, 0x5555, 0xAAAA,
};
