Texture texture/snake = {
	 0xCCCC, 0xDDDD, 0x7777, 0x3333,
	 0xCCCC, 0xDDDD, 0x7777, 0x3333,
	 0xCCCC, 0xDDDD, 0x7777, 0x3333,
	 0xCCCC, 0xDDDD, 0x7777, 0x3333,
};
