Texture texture/weave2 = {
	 0xBFBF, 0xA0A0, 0xBFBF, 0xBDBD,
	 0xBDBD, 0xFDFD, 0x0505, 0xFDFD,
	 0xBFBF, 0xA0A0, 0xBFBF, 0xBDBD,
	 0xBDBD, 0xFDFD, 0x0505, 0xFDFD,
};
