Texture texture/wiggly = {
	 0x3333, 0xCCCC, 0x0000, 0x0000,
	 0x3333, 0xCCCC, 0x0000, 0x0000,
	 0x3333, 0xCCCC, 0x0000, 0x0000,
	 0x3333, 0xCCCC, 0x0000, 0x0000,
};
